I just came here to say thanks for putting this together every time Cruise You Have To Go Out You Don’t Have To Come Back Shirt. It’s such a valuable resource and I find myself referring to them for days after you put them up. I know it takes a ton of time but as a member of this community, I really appreciate it. Keep it up. You rock. Thanks for the spotlight! The most important card in the Temur deck has actually been the 4x Bonecrusher Giant. We’ve been toying with the Kiora + Glorybringer interaction for a while now (it was one of our first episodes of Faithless Brewing way back in War of the Spark), and Bonecrusher has really done wonders for the deck’s matchups.
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Now it has a density of removal to Stomp the creature decks in game 1, plus extra card advantage to fight through the Cruise You Have To Go Out You Don’t Have To Come Back Shirt. Which in turn frees up sideboard space to fight against the unfair stuff. Have you thought about lowering the curve a bit and throwing in? What about throwing in one [[temur ascendancy]] in place of one Liora to prevent corner cases of being legendary screwed. The deck seems like it can cut down on-ramp a little 12 one drop G ramp spells seem like a little much and you have 4 planeswalker ramp spells as well. your only mana sinks for excess ramp are storm breath dragon and tireless tracker. I am going to try a faster version of this deck with BBE and 1 copy or two of Temur ascendancy to give haste.
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Anything stands out for you in Cruise You Have To Go Out You Don’t Have To Come Back Shirt. any changes you would make? under-performers or cards that stood out (besides drowned)? I’ve been wanting to play UB so bad, but I feel like its the neglected stepchild of all the other control decks. The last few sets were cobweb-covered plastic bins full of puzzle pieces to the jigsaw of how to make Temur Moon viable in Modern. Just like Grixis has a blind spot in coverage to Enchantments, Temur had one to creatures out of Bolt range. The final piece of the puzzle, The Royal Scions. This card is better than Jace in this deck, no joke. Jace plays poorly with Blood Moon because we have no way to shuffle, and the double blue requirement can get awkward.